In the wake of whatever happened to Tiny Angry Flappy Bird, the team at Top Drawer Studio votes on a new project. Can they develop it before they run out of money?
Amidst the craziness of game development, Amy, Top Drawer Studio’s Game Designer, struggles with self-doubt. Is the gameplay of Tales of the Dust Bunnies her white whale?
This year, we travel back in time with our producer Sam, to find out just how things came unravelled with the team's first game - Tiny Angry Flappy Bird!
This year, our coders the Davids attend a conference to educate themselves on the latest game engine updates, but instead learn a much greater lesson.
This year, our artist Coreen is determined to be the best artist she can be and make a visually stunning game, but she may be pushing herself too much. Especially during a pandemic!
This year's episode was a musical! For lyrics, click here